Eric Zimmerman
Eric
Zimmerman
Eric Zimmerman is a game designer who invents new ways to play on and off the computer. Projects range from video games that deconstruct classic literature to card games where players debate culture. A professor at the NYU Game Center, Eric co-founded The Institute of Play, a nonprofit that designed schools with a curriculum based on play as the model for learning. With architect Nathalie Pozzi, he designs installations for MoMA and the Smithsonian American Art Museum.
His books include Rules of Play (MIT Press, with Katie Salen), The Rules We Break (Princeton Architectural Press), and The Green Games Guide about sustainable tabletop design.
Keynote: Gaming the System
15 MAY 2024, WED · 9.45–10.30 CEST
Rock, Paper, or Scissors: A Game Design Workshop
16 MAY 2024, THU · 14.00–15.00 CEST